Skor 1–10
Ulasan
Mobile and PC on one scale, and the grind counts. If a game is free but asks for your evening or your wallet every forty minutes, that goes in the verdict, not a footnote.
Edisi ini
Lima ulasan, ditulis setelah tamat.
Rimba Terakhir
A survival game set inside a logging concession, where clearing the map destroys the resources you need three chapters later. It never lectures you about it, which is exactly why it lands.
The first Indonesian survival game that trusts its own setting completely.
Sunda Kelapa 1682
A port-city management game about a harbour under pressure from three directions. The economy is legible, the politics are not simplified, and every decision has a face attached to it.
Dense, humane, and the best writing in a local release this year.
Naga Arus
The water rendering is genuinely remarkable on a mid-range phone. It sits on top of an energy system that stops play every forty minutes unless you spend, and the balance changed twice during our review.
Beautiful craft, hollowed out by the monetisation bolted to it.
Jalur Malam
A night-driving game across Java with cargo you are not supposed to ask about. The handling is heavier than it first seems, and the radio writing carries whole stretches of the map.
Slow in the right way. Play it with the radio on and the map off.
Warung Rush
A cooking sim with real affection for its subject and a difficulty curve that snaps upward at stage 20. Everything before that is charming; everything after wants a wallet.
Delightful for a week, then it starts asking.